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chrishuff-C2D412.22045611022001@news.povray.org...
> The .df3 format is well documented in the POV manual...it's an extremely
> simple 3D voxel format.
I'm going to have a look at this
> Well, POV is written in ordinary C, so you might have trouble mixing
> your C++ code in. It might be better to write a new version in POV from
> the start, using the POV vector and object handling code that already
> exists.
the next pov release isn't actually being translated to C++ as I've heard
???
> The Intersection() function can get all of this information, you could
> also find the All_Intersections(), Inside(), and Normal() functions
> useful.
I'll have a look at this too
Baillp
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